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An interview with Jakub Matuszczak
I had a blast after I performed Yupitergrad a few months again so I am comfortable to say that I not too long ago received the chance to interview Jakub Matuszczak, recreation producer and COO at Gamedust and this is what he needed to say.

[A.J.] Hiya, Jakub. After I performed via Yupitergrad, I used to be reminded of Capcom’s traditional arcade recreation Bionic Commando. Would you ever be focused on engaged on a VR iteration of that recreation if you got the chance?
[Jakub] I’m, personally, a really massive fan of Bionic Commando, particularly the primary NES recreation. The concept Bionic Commando may need some crossover with Yupitergrad is admittedly thrilling and I even began imagining proper now (with cell shaded graphics imitating the NES look); the place may we signal the settlement? Additionally, do you keep in mind that first Duke Nukem (the 2D platformer from Apogee) additionally used the grappling hooks as traversal mechanics? This might even be enjoyable to have the sport with grappling hooks and pa jokes one liners.
[A.J.] Haha, I do bear in mind the previous DOS Duke Nukem recreation and really performed that so much as a child. Anyway, there are plenty of methods to get a recreation over in Yupitergrad. Are there any you’d wish to share that you just’re notably happy with?
[Jakub] Opposite to standard perception, our objective wasn’t to kill the participant with every lure. We simply needed that the participant feels speedy satisfaction after avoiding a hazardous one! Nonetheless, we’re very proud about among the traps design however I can not select one and there will likely be new creative means to kill the gamers with the upcoming replace so the selection can be much more tough after the replace!
[A.J.] I am wanting ahead to that! Many gamers appear to have plenty of enjoyable with Time Assault mode. Was it shocking to you that some gamers loved it greater than the primary marketing campaign?
[Jakub] In no way! Throughout the marketing campaign improvement, we thought that for among the gamers, humorous narrative and puzzles should not sufficient and so they simply need to have arcade enjoyable swinging amongst numerous hazards and replaying the segments only for enhancing their abilities. What we thought was true as a result of we have now some speedrunners (whats up, Awesomecar!) who work actually arduous to stay primary on the earth on every specific stage. And, as I discussed, we can have some extra ranges for them actually quickly!

[A.J.] The story inside Yupitergrad is kind of foolish and I used to be curious if you happen to drew inspiration for it from some other sources.
[Jakub] We had a number of inspirations for the story and dialogues. To start with, Soviet Area Program is commonly omitted in video video games and popular culture (aside from nice Purple Matter) and we believed that that is one thing which we are able to relate to. In any case, it is usually a part of Polish historical past. Additionally, we’re enormous followers of gopnik and hardbass tradition with influencers and musicians like Boris, DJ Blyatman, and DLB. By way of voice overs and dialogues, we needed to realize comedian vibe with stereotypic depiction about Jap Europe with unusual English-Russian accent which is commonly utilized by mob and villains in numerous American films and James Bond. So, mainly, the ultimate result’s a mix of a number of pop cultural influences.
[A.J.] Very cool. Are there any Easter eggs in Yupitergrad that gamers may need ignored?
[Jakub] We put Easter eggs largely in dialogues. There’s plenty of trivia in regards to the station hidden within the laptop terminals. Additionally, there are some particulars hidden within the environmental artwork however is not it funnier to go away the gamers with some secrets and techniques than give spoilers to them? There’s one Easter egg we would share however we hope nobody will discover it. If the participant by some means manages to go away the extent space there’s a particular textual content after his loss of life which isn’t current within the regular recreation. What is not there may be any political assertion however we have learn that we have hidden our political agenda alongside the strains of the story.
[A.J.] Haha, it looks like many individuals these days are programmed to see political messages in all places whether or not they exist or not. Nicely, my final query is: would you ever take into account making a sequel or prequel to Yupitergrad?
[Jakub] It is too early to determine as we’re nonetheless updating Yupitergrad with new content material however it will be nice to revisit the sport and embrace the concepts that weren’t current within the first recreation. We had plenty of enjoyable throughout its improvement!

Because of Jakub Matuszczak for offering such insightful solutions. If you would like to learn extra about Yupitergrad, head over to my Visceral Indie Video games round-up which has my evaluate and take a look at our Indie Recreation of the Month Awards March 2021 the place Yupitergrad gained our VR Recreation of the Month. Have you ever performed Yupitergrad? What do you consider the sport? Let’s chat under!
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