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Map Changes, and Deathmatch Bug Fixed

Map Changes, and Deathmatch Bug Fixed

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– Commercial –

– Commercial –

A brand new gameplay replace has been shipped to Counter-Strike: International Offensive by Valve, and it brings with it a bunch of latest adjustments to the aggressive shooter alongside some much-needed bug fixes.

These adjustments embrace minor updates to a number of maps within the title like Cache, Mocha, Grind, and the brand new Energetic Responsibility map Historical.

Aside from the map adjustments, the annoying deathmatch bug the place gamers would spam the purchase key to achieve invulnerability has additionally been mounted.

Launch Notes for immediately are up. sv_damage_print_enable can now be set to “2”, Coach positions at the moment are saved in spherical backup recordsdata, we have mounted a DM invulnerability bug, mounted an armor bug in Retakes, up to date Historical, Grind, Mocha, Cache, and extra: https://t.co/UcIN5kG6pq

— CS:GO (@CSGO) May 27, 2021

Listed below are the patch notes of immediately’s replace, as discovered within the official CSGO weblog right here:

[ MISC ]

– Added possibility ‘2’ to sv_damage_print_enable, which, when set, will solely print injury output after spherical has ended.

– Coach positions at the moment are saved in spherical backup recordsdata.

– In Deathmatch, mounted the power to increase invulnerability by repeatedly issuing the “open_buymenu” command.

– In Retakes, armor worth now stays mounted throughout card choice.

[ VSCRIPT ]

– Fastened bounding field problem for rotated entities.

[ MAPS ]

– Historical

— Artwork-revision on bombsite B and surrounding space

— Larger distinction base textures at B for higher participant reads

— Fastened random lacking micro-polygons in bomb B totem/sculpture

— Recolored plywood all through the map for higher distinction

— Straightened out broken-wall passage to bombsite B

— Tweaked spawnpoint placement for each groups

– Grind

— Diminished lurk positions in mid for extra fluid rotations.

— Lowered cowl on A Quick to permit boosting over smokes.

— Eliminated unintended enhance areas.

— Fastened a number of bomb caught spots.

— Minor high quality of life and artwork updates.

– Mocha

— Clipping enhancements.

— Navigation mesh enhancements.

— Added further bombsite markers.

— Bug fixes: deathmatch gamemode spawns, CT spawn soundscape, minor lighting errors.

– Cache

— Efficiency optimizations. (Thanks leplubodeslapin!)

— Diminished chook sounds quantity.

— Diminished distinction on some textures.

— Brightened sky barely.

— Fastened minor points. (Thanks imik!)

— Restored vivid shade to pick textures and fashions.

— Restored choose particulars even on lowest graphical settings.

– Commercial –



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