[ad_1]

Metalhead Software program, the Canadian developer behind the Tremendous Mega Baseball collection, has been acquired by EA.
Phrases of the deal haven’t been disclosed. Nonetheless, what is thought is that the developer will now come beneath EA’s possession, in addition to the Tremendous Mega Baseball IP. This may give EA yet one more enormous sports activities IP to work with and assist over the approaching years.
The workforce at Metalhead Software program will proceed to function from its studio in Victoria, British Columbia. Its duties shifting ahead are to proceed to construct upon the Tremendous Mega Baseball IP and develop new titles for it. The studio may even be working with different EA Sports activities groups to create new sports activities experiences for followers to take pleasure in.
EA hasn’t printed a baseball recreation for the reason that MVP NCAA collection. That collection was discontinued in 2008 attributable to poor gross sales. With this acquisition, EA has now acquired a well-liked baseball collection and introduced it into the fold of sports activities pursuits that it serves. This hole has been manifestly apparent for years, however a writer as large as EA was by no means within the place to create one thing that baseball followers would love as a lot as Tremendous Mega Baseball. It’s too area of interest, too catered to that particular viewers, and EA’s sports activities recreation formulation merely wouldn’t match.
EA has lately introduced the return of the PGA Tour collection and faculty soccer video games as effectively. With the acquisition of Codemasters, the writer assured itself a chunk of the racing style area of interest, arguably the largest with the very best developer on the market.
The writer has undoubtedly made strides in easy methods to assault and acquire extra chunks of the market. Beforehand, growth studios with no expertise in sports activities have been tasked with making sports activities titles, despite the fact that their pedigree is in racing titles. It appears like the corporate has lastly understood easy methods to get a foot within the door in these areas, by investing within the firms with potential. With EA’s sources, Metalhead Software program, and any studio EA acquires, can solely prosper. Offering EA doesn’t step in to make modifications within the ultimate moments of growth, an motion that killed BioWare’s Anthem.
[ad_2]
Source link