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Game Idea: Kingdom Hearts MMORPG

Game Idea: Kingdom Hearts MMORPG

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Overview​

Idea​

Description​

It is a hypothetical MMO going down in the identical world as Kingdom Hearts. It features as an instance-based looking sport the place gamers undergo varied environments doing platforming challenges, impediment programs, and naturally preventing enemies and executives most with branching paths and collectables all through. This sport combines gameplay parts from throughout the collection, together with spin offs.

Inspirations​

This sport takes inspiration from Kingdom Hearts, Monster Hunter, Tremendous Mario 3d World, Rayman 3, and Spyro.

Story​

Setting​

This story takes place in a realm past the one we all know. On this realm, all of civilization is powered by magic, all magic is powered by feelings. Within the days long gone, magic was a scarce and unstable useful resource because of humanity’s various nature and the circumstances of each day life. Someday, they found a solution to harness a dependable and plentiful supply of magic by creating worlds modeled after tales. Nevertheless, if left unattended, these worlds would grow to be corrupted and begin producing a harmful and uncontrollable magic that threatened throughout it. In consequence, younger warriors with the ability to summon Keyblades had been despatched into these worlds and rectify no matter was threatening their stability. This time, you had been chosen.

Gameplay​

Controls​

Dualshock​

L Stick: Motion

R Stick: Digital camera

A: Assault

B: Soar

X: Block

Y: Response

LB: Lock Goal

RB: Shotlock

LT: Strike Instructions

RT: Magic Instructions

Pad: Choice

Overworld​

Traversal​

The person can transfer all through the world utilizing varied jumps, land and aerial maneuvers, and Particular instructions. The person should additionally benefit from the setting to get to varied factors by means of using gimmicks and objects, a few of which require a selected command to utilize. Some obstacles can also solely be exceeded through the use of particular instructions.

Battle​

With the Talents equip between Missions, the person has various vary of fight and traversal capabilities. The person can make the most of fundamental assaults and combos utilizing the Assault Enter, these could be additional supplemented through the use of combo finishers and mid-combo assaults by means of utilizing the Block Enter. Most direct assaults could be neutralized and even countered by both hitting them with an assault or with a Block Enter. Shotlocks are exact projectile assaults that at their most simple launch many homing projectiles at a number of enemies, however there are variants. Shotlocks draw upon a FP, gained by hitting enemies with assaults, as their useful resource. Between Missions, the person can use the Command Board to fill slots that when utilizing the corresponding enter. Magic Instructions make the most of MP within the Participant Character’s stockpile, and Strike Instructions require a cooldown interval after use. A Command Board for Gadgets could be utilized by holding each inputs. By utilizing the Choice Enter, the person can trade their Assault Enter for issues akin to Particular Instructions, Summons, Restrict Brakes, and Type Modifications.

Particular Instructions usually contain issues exterior of battle akin to manipulating sure gimmicks, objects, or the setting in a sure method, enabling the Participant Character to traverse the setting in a brand new method, or to entry areas not doable in any other case.

Summons contain making a specific character from a specific world and using their talents because the customers in trade for the entire person’s MP.

Datas are autonomous constructs of characters from every story unlocked by means of development. As much as 2 can be utilized at any time.

Limits are particular high-damage assaults that can be utilized as a combo between the Participant and a Knowledge that modify their main Assault, their Response Enter, and finish in a strong Finisher. These take the entire person’s FPs.

Type Modifications are transformations particular to every keyblade that change the person’s main talents and present instructions to particular distinctive ones, typically endowing them with distinctive passives.

Multiplayer​

If the Participant engages the multiplayer foyer, they will create and be part of rooms the place many gamers can collect. When one begins the “Prepping” section of a Mission, as much as 3 different gamers can be part of to help them, nonetheless, Datas can’t be used whereas no less than 2 are current. Gamers can use True Limits and True Finishers offered no less than one has unlocked one.

Development​

Leveling​

On this sport, the Participant Character themselves doesn’t stage up, however the keyblades they use do. When a Keyblade ranges up, the Participant Character positive factors stat boosts, armor and accent slots. Talents and Instructions unlocked could be geared up with any Keyblade.

Keyblades​

The Participant begins with the Kingdom Key however can unlock extra by means of development. Relying on the Participant’s geared up Talents, they will even equip and/or use a couple of Keyblade directly.

Mixing​

By Mixing, the Participant can create the simplest tools, gadgets, and stat upgrades. The Participant also can Combine supplies with their Instructions to extend their effectivity relative to the Degree and Stats.

Lists​

Mission Buildings​

Course Missions​

The Participant should traverse an setting inside a mission, defeating enemies alongside the way in which. The Participant should full varied platforming challenges and puzzles as they go, usually gathering gadgets all through.

Process Missions​

The Participant should accomplish a specified process whereas staying throughout the pointers introduced akin to a time restrict, tagging particular targets, or gathering wanted gadgets. There’s normally some method of opposition the Participant should mitigate all through.

Enviornment Missions​

The Participant should defeat a number of groups of predetermined enemies. The implications for failure aren’t as extreme, however the process of doing so could also be tougher.

Sport Mission​

A Mission involving mechanics past normal gameplay. The Participant’s reward is usually scaled with their efficiency within the minigame.

Boss Mission​

The Participant should defeat a selected high-powered enemy. These enemies don’t seem in regular gameplay and as such provide distinctive rewards.

Keyblades​

Kingdom Key​

Lv. 99 = 1000 Exp.

Power: 1 (x110%)

Magic: 1

Capacity: Draw

Strike Instructions​

Lv 5 Fast Blitz: Carry out a leaping assault.

Lv. 10: Rising Strike: Smack enemies excessive into the air.

Lv. 15 Sliding Sprint: Punish faraway enemies with a charging assault.

Lv. 20 Fast Raid: Throw the Keyblade on the enemy as soon as.

Magic Instructions​

Lv. 3 Hearth: Launches a dart of flame at an enemy.

Lv. 8 Ice: Launches a shard of ice at an enemy.

Lv. 12 Thunder: Calls down a bolt of lightning on an enemy.

Lv. 18 Treatment: Heals both the person or an ally.

Talents​

Lv. 1 Soar: Press the Soar Enter to leap into the air.

Lv. 23 Guard: Press the Enter to lift the Keyblade for a quick second to deflect enemy assaults from the entrance.

Lv. 2 Dodge Roll: Press the enter whereas shifting to quickly grow to be invulnerable to enemy assaults.

Lv. 28 Scan: View an enemy’s HP gauge throughout battle.

Lv. 32 Draw: Entice Prizes from a distance.

Meteor Bathe​

Lv. 16 Lock onto a number of foes and launch small, star-like projectiles at targets in a volley.

Arms of Awakening​

Lv. 21 Achieve totally different assaults relying on the presently geared up weapon. Rotate with the Magic and Strike inputs.

Sword of Awakening:

Assault: Infinite combo.

Defend: Maintain to cost a thrust assault that offers a number of hits to a single impacted foe.

Shotlock: Levitate upward and divebomb a foe.

Defend of Awakening:

Assault: Cost ahead whereas being invulnerable.

Guard: Spin in the direction of enemies and fling them upward.

Shotlock: Throw the defend and rebound off a number of foes.

Employees of Awakening:

Assault: Launch magical orbs at enemies that fling them upward.

Guard: Create a firework that properties in on foes and explodes in a radius.

Shotlock: Maintain to create a circle surrounding the person and launch it to blow up in a radius relying on how lengthy it was held.

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