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In this Solasta Crown of the Magister Rogue Information I’m going to debate my Shadowcaster Rogue Construct, and present you what works when it comes to selecting one of the best Ancestry or Race, Background, Skills and much more. For those who’ve been searching for a approach to play as a Rogue that’s very lethal in wielding Melee Weapons and casting Spells, then this Information is for you.
Solasta Crown of the Magister Rogue Construct Information: Shadowcaster
Rogues are masters of Stealth and Deception, a lot in order that they capitalize on the enemy’s weaknesses by incessantly tricking them. They’re additionally adept with regards to disarming traps and choosing locks. Rogues are versatile due to how exact they’re in performing Sneak Assaults, which deal big quantities of injury, in addition to Crafting and utilizing Poison.
As a Shadowcaster Rogue, you could have entry to offensive and defensive Spells on high of your default Melee Assaults. You may forestall targets from therapeutic themselves or your allies can distract them so you’ll be able to carry out Sneak Assaults with ease, thereby making this Rogue Construct much more menacing.
Rogue Character Creation
On this part, we’ll talk about one of the best Rogue’s Ancestry, Background, Skills, Abilities, and Language to decide on in Character Creation.
Ancestry
Elves, particularly the Excessive Elf Subrace, make for wonderful Rogues. As a Excessive Elf, you get Capability Rating Will increase, particularly for Dexterity and Intelligence. You acquire +2 Dexterity to boost your AC and hit possibilities from Dexterity-based Weapons, and +1 Intelligence to make sure that the Spells you solid will land on enemies. It might sound atypical to debate Intelligence within the context of making your simplest Rogue Construct however in a while at Degree 3, you’ll select your Subclass. The strongest Rogue Subclass is the Shadowcaster, which makes use of Spells to deal harm. As such, you’ll want to take a position sufficient factors in Intelligence to optimize your construct.
Background
On the subject of Background, I like to recommend selecting Spy. With Spycraft you improve your Proficiencies in Stealth and Deception. You additionally acquire Proficiency in each Nature and the Poisoner’s Package. Nature helps you recall lore about terrains and crops and animals. In the meantime, the Poisoner’s Package is one other good Software to have since you are proficient with regards to crafting Fundamental Poisons you can hurl at enemies to debilitate them.
Skills
On this information, I’ll be making use of the Level Purchase Capability Technology System as an alternative of Cube Rolls so I can management the factors I allot for every Capability. The Rogue’s major Capability is Dexterity. As I discussed earlier, it will increase your possibilities of hitting enemies with Dexterity-based Weapons. Additionally, your default Melee and Ranged Weapons corresponding to Shortswords and a Shortbow are sufficient to deal respectable harm at earlier ranges. Nevertheless, you gained’t be equipping your Shortbow as a lot because you’ll principally concentrate on switching to your Secondary Tools Set, which ought to encompass nothing however your free fingers, to solid Spells with the Somatic Part. To find out whether or not or not a Spell has this Part, you’ll be able to maintain ALT to get extra data. One instance is the Defend Spell.
Due to your excessive Dexterity, your AC is already good at earlier ranges. Moreover, your Initiative or possibilities of going first in Fight are additionally improved. Dexterity influences Abilities which are helpful to Rogues corresponding to Stealth and Sleight of Hand to call a number of. I like to recommend maxing out Dexterity to 17 so as to make use of your +3 Dexterity Modifier. You may add yet one more level to boost your Dexterity Modifier to +4 while you attain Degree 4 with the Ambidextrous Bonus Feat.
The second Capability for the Shadowcaster Subclass is Intelligence, which is highly effective when it comes to debuffing enemies and dealing Ranged Injury with Spells. As such, I like to recommend growing your Intelligence to 14 solely since you’ll be equipping the Headband of Mind. This Headband will robotically increase your Intelligence to 19. Subsequent is Structure, which you ought to boost to 14 so you can begin with 10 HP.
It’s additionally good to boost your Power to at the least 10 in the event you want to improve your Athletics Talent so you’ll be able to soar throughout longer distances and climb harmful terrain with ease. You may then distribute the remaining factors between Knowledge and Charisma.
Your Capability Rating unfold ought to appear to be this with Level Purchase:
Abilities and Experience
For Abilities, you’ll be choosing 4. I extremely recommend selecting Sleight of Hand first as this can make it easier to efficiently trick targets or steal one thing from them.
You may then make use of your excessive Intelligence with the Investigation Talent to grasp clues higher. There’s additionally the choice of choosing Acrobatics to maintain you in your ft in case the enemy decides to make use of Shove towards you or Athletics to additional improve your leaping and climbing Abilities. Moreover these, you’ll be able to choose to decide on any Talent you would like. Simply bear in mind to put money into the suitable Skills beforehand so that you get extra bonuses for these.
What’s good with the Rogue is you additionally get to choose two extra Abilities or Instruments to double your Proficiency in because of the Experience Function. I extremely advocate selecting Stealth and Thieves’ Instruments. Stealth nearly all the time ensures triggering Shock Assaults, which may be very helpful since having the higher hand at nearly each fight encounter is an enormous deal given how difficult Solasta could be. And Thieves’ Instruments assist Rogues reach disarming traps and opening locks, which is important, particularly because you’ll be doing these actions rather a lot as you discover dungeons and caverns.
Language
You may select any Language you need.
Rogue Degree 1 Twin-Wielding, Sneak Assault, and Cantrip
Twin-Wielding
When constructing a Shadowcaster Rogue, it’s vital to be crafty while you’re close to the enemy. You’ll have to make use of Shortswords as a result of this Melee Weapon possesses the “Mild” property and properly because the “Finesse” property, versus the Rapier, which solely has the “Finesse” property, till you acquire Ambidextrous.
Due to this, Shortswords means that you can dual-wield so as to assault with a Bonus Motion utilizing your Offhand Weapon on high of your Major Hand Weapon, multi function flip. It’s vital to keep in mind that your Capability Modifier is just not added to your Bonus Motion so the harm you take care of your Offhand Weapon is not going to be as impactful. Nevertheless, dealing further Melee Injury continues to be preferable general.
Sneak Assault
At Degree 1, you acquire the Sneak Assault Function in your Finesse Weapon. This lets you deal an extra 1-6 harm in case you have Benefit or one other get together member is subsequent to the goal. Observe that this will increase by 1-6 harm each two ranges. What’s good about that is that when a celebration member is subsequent to your goal, you’ll be able to simply use your Sneak Assault on them for bonus harm.
Cantrip
As a Excessive Elf at Degree 1, you’ll be able to select one Cantrip. Cantrips could be solid with out expending any Spell Slot, which implies that you should use it extensively. As a result of you have to have an extra gentle supply to stop gaining Drawback when preventing enemies in unlit areas, I like to recommend deciding on Dancing Lights. Dancing Lights allow you to summon a wisp of sunshine you can management for 1 minute to see the enemies hiding within the darkness.
Moreover, this Cantrip requires Focus to stay energetic. Focus is damaged in the event you solid one other Cantrip or Spell that additionally requires Focus. For instance, if Dancing Lights is energetic and also you determine to solid True Strike, then True Strike would be the energetic Cantrip. Furthermore, while you take harm whereas a Cantrip or Spell that requires Focus is energetic, you’ll must make a Structure Saving Throw and succeed to keep up its impact, in any other case you’ll should recast it. That is the place an honest Structure turns out to be useful so as to enhance your Saving Throw’s success price.
Since Dancing Lights has the Materials Part, you’ll must have a Part Pouch outfitted to solid it. In any other case, you gained’t be capable to solid this Cantrip. You should purchase the pouch from Gorim Ironsoot at Caer Cyflen.
Rogue Degree 2 Crafty Motion
At Degree 2, you acquire Crafty Motion, which gives you with an additional Bonus Motion for each flip within the type of Cover, Disengage or Sprint. That is positively helpful as a result of it means that you can cover, to flee from an enemy, or to quickly transfer in direction of them so as to carry out Sneak Assaults.
Rogue Degree 3 Roguish Archetypes, Cantrips, and Spells
At Degree 3, you’ll select your Subclass from the completely different Roguish Archetypes. Among the many Thief, Darkweaver, and Shadowcaster, Shadowcaster is a strong damage-dealing Subclass because you’ll make the most of magic Spells along with your Melee Assaults. The Thief is underwhelming as a result of it has Options that don’t increase harm. As an alternative, it makes you simply climb hazardous surfaces and soar longer distances at no further Motion price.
Fairly equally, Darkweaver helps you to climb and soar higher with Spider on Wall. You additionally grow to be proficient with the Poisoner’s Package, which you already are due to the Spy background. Due to this, the Shadowcaster is a properly suited Subclass as a result of regardless of its restricted Spells, you’ll be able to nonetheless make use of those obtainable to you so as to debuff enemies or to deal sufficient harm. By restricted, because of this not all Spells within the Wizard Spell Checklist could be discovered and due to this fact solid by the Rogue.
Whenever you begin as a Shadowcaster, you get to decide on three Cantrips and three Spells. For Cantrips, I like to recommend the next:
Chill Contact offers 1-8 Necrotic Injury and inflicts a goal with Chilled, thereby stopping them from therapeutic themselves. That is very helpful towards the Undead, which you’ll encounter plenty of, since they’ll acquire`Drawback each time they assault you.
True Strike ensures Benefit on the primary assault towards an enemy in your subsequent flip. Observe that anybody within the get together can profit from it. This requires Focus for its impact to stay energetic.
Shadow Dagger offers 1-8 Psychic Injury.
For Spells, I like to recommend the next:
Defend is a Response to additional defend your self by briefly including +5 AC earlier than the goal hits you.
Shade Spray inflicts a number of targets with Blindness for 1 spherical. Due to this, targets will acquire Drawback each time they assault when you acquire Benefit while you assault them. You may solid this up shut.
For the final Spell, you’ll be able to select any that most accurately fits your playstyle. Simply keep in mind that if you choose Establish and solid it, you’ll use one Spell Slot relatively than having a Wizard activate it. The reason being they’ve a devoted “Ritual Button”, which spares them from expending a slot.
Moreover, you additionally acquire the Shadow Dodge Function, which is a Bonus Motion that allows you to teleport to a farther cell inside 5 cells from the place you’re at present standing. This helps you elude assaults particularly in case your HP is low.
Rogue Degree 4 Capability Rating Selection and Spells
At Degree 4, you’re given two choices to additional improve your character. First is with the Capability Rating Selection, which lets you allocate two factors on an Capability or one level every to 2 Skills. Second is with the Bonus Feat, which is a part of a set of particular Skills obtainable to nearly the entire Lessons. You’ll want to meet sure necessities earlier than deciding on a particular Feat. Some have a warning image beside them to warn you that that Feat is just not really useful as you might be already reaping some, if not all, of its advantages.
Between the Capability Rating Selection and the Bonus Feat, I strongly advise choosing the latter at this stage. With this, you’ll be able to select Ambidextrous, which helps you to dual-wield even when one in every of your Melee Weapons doesn’t have the Mild Property. This allows you to equip a Rapier with a Shortsword to extend your general Melee Injury. You additionally get +1 Dexterity. As such, your Dexterity will grow to be 18 with a +4 Dexterity Modifier.
At this stage, you’ll be capable to select yet one more Spell from the Degree 1 Rogue Spell Checklist. For those who haven’t beforehand chosen False Life, you’ll be able to decide it so as to acquire a major quantity of momentary HP for 1 hour. This helps present some HP till encounters finish so that you gained’t die.
Rogue Degree 5 Uncanny Dodge
At Degree 5, you acquire Uncanny Dodge, which helps you to react to the enemy’s assault by lowering the harm you obtain in half.
Rogue Degree 6 Experience
At Degree 6, you acquire extra Experience so you’ll be able to select two extra Abilities you wish to double your Proficiency in. For this, I recommend choosing Sleight of Hand to grasp it, just like Stealth. For the second Talent, you’ll be able to decide no matter matches your Capability Rating unfold.
Rogue Degree 7 Evasion and Spells
At Degree 7, you acquire Evasion. This allows you to take 0 harm in the event you efficiently roll a Saving Throw or solely half of mentioned harm in the event you fail. Observe that Evasion is barely relevant to AoE Spells that allow you to make Dexterity Saving Throws.
At this stage, you additionally unlock Degree 2 Spells. Because you get to decide on one Spell, I recommend deciding on Invisibility. Invisibility turns one in every of your get together members invisible in order that they’ve Benefit on their assaults. Conversely, enemies will acquire Drawback once they assault your invisible ally. This may be tremendous useful in getting Sneak Assaults.
Rogue Degree 8 Capability Rating Selection and Spells
At Degree 8, I like to recommend selecting the Capability Rating Selection as an alternative of the Bonus Feat. With this, you’ll be capable to maximize your Dexterity at 20. Consequently, you’re deadlier with regards to hitting and dealing important quantities of injury along with your Dexterity-based Weapons. Furthermore, your AC turns into larger, which protects you from incoming assaults.
Your improved Capability Rating unfold ought to appear to be this:
At this stage, you’ll be able to select one other Spell you need.
Rogue Degree 9 Shadow Retribution
At Degree 9, Shadow Retribution means that you can solid a Cantrip as a Response, as an alternative of merely utilizing your Melee Weapons, when enemies assault you with any offensive Spell. That is incredible and provides versatility to the Class.
Rogue Degree 10 Spell
At Degree 10, you’ll be able to select any Spell to your liking.
Tools
Weapons
For those who’ve chosen the Ambidextrous Feat, it’s best to equip Rapier +1 in your Major Hand. You should purchase this from Joriel Foxeye of the Circle of Danantar Faction supplied that your popularity together with her is Sympathetic. On the subject of Factions, it’s vital to pick out those you’ll get crucial items of Tools from because you solely have a restricted variety of artifacts to provide so as to enhance your popularity with them. Doing so will permit you to buy distinctive gadgets at a decrease price. Rapier +1 gives you with respectable Piercing Injury. You’ll hit enemies with this while you use your Major Motion.
In your Offhand, I recommend equipping Dagger +2. Dagger +2 offers good Piercing Injury, although lower than a Shortsword +1. Nevertheless, you do acquire an additional +1 to Assault Rolls vs the Shortsword +1, which will help guarantee profitable strikes. And because you don’t acquire your Dexterity bonus to your off-hand when attacking, you want this.
Armor
By way of Armor, I recommend buying Leather-based Armor +2 from Joriel Foxeye. This raises your base AC to 13 and accounts in your +5 Dexterity Modifier. When outfitted, your whole AC is nineteen.
On the subject of extra Tools, I like to recommend acquiring the Headband of Mind to bump your Intelligence to 19. In impact, your Intelligence Modifier will increase to +4 and in consequence, the Spells you solid hit enemies more often than not. Observe that this Headband requires Attunement, which is proscribed to a complete of three items of Tools per character. You may solely attune one piece of substances per Brief Relaxation.
For Equipment, the Sigil Ring of Necromancy and Boots of Elvenkind are good to have. Each items of Tools require Attunement. The Sigil Ring of Necromancy offers bonuses to your entire Saving Throws and AC by one every. As such, your whole AC shall be 20, making you extremely sturdy while you equip this ring. This may be additional elevated to 25++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ while you activate the Defend Spell as a Response to enemy assaults. Moreover, you acquire entry to the Vampiric Contact Spell as soon as per day. This allows you to inflict Necrotic Injury to an enemy at each flip.
In the meantime, the Boots of Elvenkind provide you with Benefit on Stealth Checks thereby making it simpler to sneak up on enemies and to consequently carry out Sneak Assaults.
Remaining Ideas
As a Shadowcaster Rogue, you must carry out Sneak Assaults by hitting a goal from behind to achieve Benefit so as to deal further Melee Injury. You can even do that if the goal is engaged with a celebration member. You may merely Sprint in direction of them with Crafty Motion to get in vary, however bear in mind to be cautious when shifting round these targets as they could hit you with their Assault of Alternative in the event that they see you.
For those who don’t have an opportunity to get near your goal, place your self at larger floor. This can permit you to acquire Benefit once more, and due to this fact enhance your hit possibilities while you solid Ranged Spells. These Spells are related particularly while you intend to deal Ranged Injury or to debuff enemies from afar. Observe that you just don’t get Sneak Assault when casting Spells.
Since your Structure isn’t excessive at 14, there could also be instances while you’ll unsuccessfully roll Structure Saving Throws for the Spells that require Focus. Nevertheless, it shouldn’t be a priority since there are just a few Spells that want this. Your HP gained’t be impacted as properly given the excessive AC you could have, thereby making you resilient to nearly all of assaults.
Lastly, while you’re already beside a goal, bear in mind to make use of your further Bonus Motion to assault along with your Dagger +2 as a result of this Weapon can deal respectable Piercing Injury if it hits, and that +2 actually helps.
Keep tuned for extra Solasta Crown of the Magister content material as we check out Lessons and Builds, and be sure you drop by our Twitch channel in case you have questions concerning the sport. For those who want one thing particular, try our Solasta Wiki.
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