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Tons of agent ability & weapon price changes coming to Valorant – Valorant News

Tons of agent ability & weapon price changes coming to Valorant – Valorant News

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Olivia Richman • 21/Jun/21 • 04:46

Episode 3 Act 1 is bringing lots of huge adjustments to Valorant, together with new agent KAY/O and a few impactful nerfs that may have an effect on the meta. Many of the adjustments revolve round the price of skills and ultimates. Many weapons within the sport may even see worth adjustments. 

Whereas Riot Video games has not formally launched patch notes on these adjustments, the main points have been collected from the newest Valorant replace. These adjustments shall be seen on June 22 when Episode 3, Act 1 involves Valorant. The official patch notes ought to be launched earlier than that date. 

Agent skill worth adjustments in Episode 3 Act 1

Every of Valoran’ts brokers has a package made up of skills and ultimates. Most of them may be bought in the course of the purchase section of every spherical. This ensures that gamers should discover a good steadiness between their agent’s skills and weapons of option to help their workforce’s technique. Different skills are gained via kills in the course of the sport itself. Each varieties of skills will see adjustments in Episode 3 Act 1, almost definitely altering how gamers make the most of every agent. 

These are the anticipated adjustments lined up for every agent’s skills and prices. As you possibly can see, it is a lengthy checklist of adjustments that would have far-reaching penalties within the sport.

Astra

Astral kind (X) 200 > 150

Beginning stars 2 > 1

Astra Valorant

Jett 

Cloudburst (C) 100 > 200

Updraft (Q) 100 > 150

Blade Storm (X) 6 > 7 factors

Breach 

Aftershock (C) 100 > 200

Flashpoint (Q) 200 > 250

Brimstone

Incendiary (Q) 200 > 250

Cypher 

Impartial theft (X) 7 > 6 factors

KAY/O

Frag (C) 200

Flash (Q) 250

Zero level (E) Free

Null/CMD (X) 7 factors

Kay/O Valorant

Killjoy 

No worth adjustments

Omen 

Shrouded step (C) 100 > 150

Paranoia (Q) 400 > 300

Darkish cowl (E):

  • Free > 100
  • 30 > 40 second cooldown

Phoenix 

Curveball (Q) 200 > 250

Raze 

Growth bot (C) 200 > 400.

Showstopper (X) 7 > 8.

Reyna 

Leer (C) 200 > 250

Sage 

Sluggish orb (Q) 100 > 200

Resurrection (X) 7 > 8

Skye 

Trailblazer (Q) 200 > 250

Guiding Gentle (E):

  • 3 fees > 2
  • 100 > 250
  • 40 second regeneration

Skye Valorant

Sova 

Owl drone (C) 300 > 400

Shock bolt (Q) 100 > 150

Hunter’s Fury (X) 7 > 8

Viper 

Snake chew (C) 100 > 200

Yoru 

Blindside (Q) 200 > 250

Weapon worth adjustments coming in Episode 3 Act 1

Every weapon has a worth that displays how helpful and highly effective the gun is. For instance, the Operator is well the most costly weapon within the sport because it’s usually thought-about to be the strongest weapon, able to taking down fully-equipped opponents with one thunderous shot. However many weapons are seeing worth adjustments in Episode 3 Act 1 in an try to steadiness the weapons, and likewise to correspond to the upcoming adjustments in skill costs.

Most weapons are having their value decreased, however there’s one notable exception. The highly effective Decide shotgun, lengthy a thorn within the facet of many Valorant gamers, will really be made costlier with the brand new replace. Its worth will now be similar to that of the Bulldog, and it’ll value greater than twice the worth of the Bucky shotgun.

Sidearms

Shorty 200 > 150

Frenzy 500 > 450

SMGs

Stinger 1100 > 950

Shotguns 

Bucky 900 > 850

Decide 1600 > 1850

Rifles 

Bulldog 2100 > 2050

Guardian 2400 > 2250

Sniper rifles 

Marshal 1000 > 950

Operator 5000 > 4700

Machine weapons 

Ares 1600 > 1550

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