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In this Engineer Construct Information for Mass Impact 2 Legendary Version I’m going to cowl the most effective Engineer Construct, which is an optimized Operative Engineer Construct to destroy enemy defenses. I’ll be sharing the most effective Powers to prioritize, what it means to decide on the Operative Specialization on your Engineer, the optimum Weapons, Armor, and Upgrades to make use of, and the Squadmates to take with you on Missions and Assignments. If you happen to’ve been in search of a strategy to successfully play as an Engineer, then this information is for you.
Engineer Construct Information | Mass Impact 2 Legendary Version
The Engineer Class focuses on dealing first rate injury up shut and at mid-range distances resulting from their added Weapon Proficiency with the Submachine Gun and Heavy Pistol, respectively. The Submachine Gun is an ideal Weapon to inflict the utmost quantity of harm at point-blank vary and to compensate for his or her lack of Biotic Powers with the intention to strip down Limitations. If Engineers should take care of enemies from mid to long-range distances whereas nonetheless sustaining first rate accuracy and injury, then they’ll change to utilizing the Heavy Pistol.

One other high quality that makes the Engineer lethal is their prowess with Tech Powers, that are very efficient in opposition to Shields and Armor. With Overload at greater ranks, they’ll momentarily deactivate enemy Weapons whereas inflicting heavy injury versus Synthetics or robotic enemies and Shields. With Incinerate, they’ll burn down the HP and Armor of affected targets. Moreover, Engineers may even manipulate Synthetics into attacking their very own form with AI Hacking permitting them to swiftly kill these enemies.

The Operative Engineer Construct additional enhances their capacity to intervene with the methods of targets resulting from their Distinctive Class Energy, which is Fight Drone. Fight Drone assaults at the least one enemy to totally divert their consideration out of your Squad and to provide the security web that’s essential to efficiently deal Energy and Weapon Injury. As such, the Engineer is a dependable Class to play in the event you intend to disable and to remove enemies up shut or from a distance.
Powers – Engineer (Mass Impact 2)
On this part, I’ll speak in regards to the completely different Tech and Bonus Powers that it is best to give attention to to take advantage of out of your Operative Engineer Construct. Observe that the variety of Energy or Squad Factors I’ve allotted relies on reaching Stage 30. Furthermore, there’s no strict sequence in the case of unlocking one Energy first over one other, and as an alternative, it’ll rely in your preferences.
Tech Powers
Overload
This Energy could be very efficient in opposition to the HP of Synthetics and Shields such that at greater ranges, Engineers can stun them, disable their Weapons, and deal double the injury. Nevertheless, that solely unprotected enemies are surprised so it’s nonetheless essential to strip others of their defenses beforehand. Furthermore, Overload can also be greatest used when there are explosive containers close by so it may be detonated, thereby inflicting huge injury. I like to recommend investing the utmost variety of factors at 10 into Overload to succeed in Rank 4.

Between its two evolutions, you possibly can select Heavy or Space Overload. Heavy Overload maximizes the injury you inflict on Synthetics and Shields whereas Space Overload widens your Impression Radius by 3 meters. I counsel deciding on Space Overload with the intention to deal 160 injury, which is first rate contemplating that a number of enemies shall be affected all of sudden.
Incinerate
This Energy burns Organics or stay enemies over time whereas stopping their HP regeneration. In an effort to efficiently do that, you’ll must be sure that targets now not have any type of protecting layer. What’s additionally good about Incinerate is it’s very efficient in opposition to Armor. Furthermore, it may well trigger pandemonium, thereby gorgeous enemies and stopping incoming assaults, giving you a chance to maneuver in direction of a greater cowl. Alternatively, you possibly can make the most of this case by killing them.

Sometimes, it’s also possible to inflict Fireplace Injury in opposition to those that are hiding behind a canopy. Observe that Incinerate offers little to no injury versus the HP of Synthetics so that you’ll have to change to utilizing Overload in opposition to them as an alternative. I like to recommend investing 1 level into Incinerate because you’ll must protect these factors for different Powers later. At this stage, you’ll have the ability to deal 130 injury over a brief time frame.
Cryo Blast
This Energy lets you freeze unprotected enemies like Husks to make them susceptible to your assaults. Bear in mind to inflict Weapon Injury in order that they obtain double of what they’re purported to, thereby killing them effectively. Nevertheless, observe that Cryo Blast isn’t efficient in opposition to protected enemies, so that you’ll have to make sure that you’ve destroyed their defenses first. As such, I counsel investing solely 3 factors into this Energy to succeed in Rank 2 with the intention to briefly freeze enemies and extra importantly, to unlock AI Hacking, which I’ll talk about subsequent.

AI Hacking
This Energy allows you to manipulate Synthetics or Geths into attacking their very own form to assist you in fight. At greater ranks, they develop Shields to enhance their resilience with the intention to remove extra enemies. There are some variations as to how AI Hacking works in Mass Impact 2 in comparison with Mass Impact 1. First, hacked enemies won’t assault you or any of your close by Squadmates, simply the remainder of the Synthetics. And second, this Energy will solely work in opposition to unprotected enemies. The perfect targets of AI Hacking are these positioned behind the group.
This provides further motion for unaffected Synthetics to show round and to gang up on the hacked enemy, giving the latter further time to kill its comrades. What’s extra is you possibly can preserve hacking the identical enemy when the period of this Energy runs out if you want.

I like to recommend investing the utmost variety of factors at 10 into AI Hacking to succeed in Rank 4. Between its two evolutions, you possibly can select Improved or Space AI Hacking. Improved AI Hacking considerably will increase the goal’s Defend Power at 500 whereas lengthening the period of this Energy. In the meantime, Space AI Hacking accounts for the additional Impression Radius at 3 meters to hack teams of Synthetics. I extremely advise deciding on Improved AI Hacking as a result of excessive improve in Defend Power, making them extremely sturdy with the intention to survive a number of incoming assaults. Apart from, teams of unprotected Geths are uncommon to return by so that you received’t be totally making the most of Space AI Hacking must you select this evolution.

Bonus Energy
In Mass Impact 2, you possibly can add one Bonus Energy to Shepard at a time. That is earned by finishing your Squadmates’ Loyalty Missions. You’ll then have the ability to add and use your chosen Bonus Energy through the Analysis Terminal within the Tech Lab. Observe that each time you modify your Bonus Energy, you’ll must pay 5,000 Aspect Zero Sources.
Armor-Piercing Ammo
This Energy could be very efficient in opposition to the enemy’s Armor and HP. Since your Incinerate Energy, which additionally burns Armor, will solely attain Rank 1, Armor-Piercing Ammo greater than compensates for it. This Energy will be obtained by finishing Garrus’ Loyalty Mission.
The benefit of this versus different Bonus Powers is it doesn’t compete for the cooldown time of the remainder of your Powers as a result of that is an ammo kind. As such, upon activation, it can stay as is till you turn to a different Ammo Energy. I like to recommend investing the utmost variety of factors at 10 into Armor-Piercing Ammo to succeed in Rank 4. Between its two evolutions, you possibly can select Tungsten or Squad Armor-Piercing Ammo.

Tungsten Armor-Piercing Ammo boosts the Weapon Injury you inflict from 50% to 70% whereas Squad Armor-Piercing Ammo prompts stated Energy on your total Squad, overriding the Ammo Energy they’ve been utilizing. I counsel deciding on Tungsten Armor-Piercing Ammo due to the massive injury buff you possibly can deal in direction of the enemy’s HP and their Armor. Squad Armor-Piercing Ammo isn’t as efficient since Squadmates deal a lot much less Weapon Injury than Shepard anyway, to allow them to as an alternative focus extra on their Energy utilization.
Operative Specialization – Engineer (Mass Impact 2)
Fight Drone
The Engineer’s Distinctive Class Energy is Fight Drone, which lets you management a drone to assault and to power an enemy out of their hiding place. As soon as the drone is engaged, the affected enemy will strive its greatest to remove it, thereby dropping give attention to attacking your Squad. Whereas retaining them preoccupied, this drone may even stun them and chip away at their Shields over time.
The Fight Drone is simplest in opposition to difficult enemies so you possibly can debuff, disable and kill weaker varieties as an alternative. Observe which you could solely spawn one drone at a time. Due to its quick Recharge Time and lengthy energetic period, the Fight Drone is an efficient strategy to distract quite a few sturdy enemies. At Rank 3, the drone is given a well being bonus of +140%. Moreover, it’s also possible to improve their sturdiness through the Analysis Terminal.

As quickly as you spawn the Fight Drone, they’ll start attacking your goal no matter how shut or far they’re. Conveniently, you are able to do this from behind a canopy, after which the drone will method the goal whereas firing at them. This turns into particularly helpful when your Shields have been depleted.
I like to recommend investing the utmost variety of factors at 10 into Fight Drone to succeed in Rank 4. Between its two evolutions, you possibly can select Assault or Explosive Drone. Assault Drone enhances the injury dealt on the enemy’s well being, in addition to their Armor and Limitations whereas Explosive Drone detonates when it has been destroyed, imposing 100 Pulse Injury on close by enemies. I like to recommend selecting Explosive Drone because you’ll get to break extra enemies after your drone has exploded quite than simply specializing in one. Apart from, the injury you deal in the event you’ve chosen Assault Drone is small at solely 40 factors. Simply bear in mind to let enemies destroy your drone for the Pulse Injury to take impact, in any other case in the event you summon a brand new one previous to detonation, the unique drone won’t explode. Furthermore, Explosive Drone has a large Pulse Radius at 6 meters, affecting a number of enemies without delay by way of gorgeous them and dealing explosive injury.

Tech Mastery
Tech Mastery is the Energy it is best to give attention to in the case of selecting your Engineer’s Specialization. Because it ranks up, your HP will increase whereas the recharge time of your Powers decreases. Once you attain Rank 4 after investing 10 factors into this, you’ll get to decide on between Operative or Mechanic. Operative considerably boosts your Energy Injury by an additional 15% whereas Mechanic lengthens your Powers’ period by the identical quantity. Each Specializations scale back Energy Recharge Time. I like to recommend deciding on Operative as a result of this provides you bonuses to the quantity of harm you inflict utilizing your Powers. Because of this, while you use Fight Drone, Overload, or Incinerate to take care of completely different enemy varieties, you’re extra more likely to take them down sooner.

Squadmates – Engineer (Mass Impact 2)
Each time Shepard explores the completely different clusters of the Galaxy, you’ll have to pick out 2 Squadmates or Companions to carry with you, much like the earlier recreation. Do not forget that their ranges are the identical as yours even for individuals who are left behind within the Normandy. Since your Squadmates’ Powers are fewer than Shepard’s, they obtain lesser factors each time they degree up.
Thane Krios
As an Operative Engineer, you concentrate on dealing Tech and Fight Assaults, nevertheless, you lack the Biotic Powers essential to immobilize enemies, particularly these with Limitations. Due to this, it’s greatest to carry Thane Krios who’s a Biotic and Fight Specialist.

Thane turns into out there after finishing the File: The Murderer Mission. He has Powers which can be efficient in opposition to Armor and Limitations in addition to unprotected enemies. Thane has Warp, which prevents the goal from regenerating their HP whereas utilizing a mass impact discipline to strip down their Armor and Limitations. He additionally has Throw, which acts as a defensive and offensive transfer that hurls unprotected enemies away from the Squad and inflicts Impression Power Injury once they hit the bottom.
Thane’s most notable Energy is Shredder Ammo, which can also be one of many Bonus Powers you possibly can choose after finishing his Loyalty Mission. At Rank 3, this Ammo Energy offers 60% Weapon Injury in opposition to unprotected Organics, killing them after a number of pictures, thereby saving you further ammo. Moreover, Thane is well-trained in utilizing the Submachine Gun and Sniper Rifle, with the latter being essentially the most helpful with the intention to shoot enemies from a really far distance.
Jack
In an effort to steadiness your want for added Biotic Powers and firepower injury up shut, you’ll want one other Biotic and Fight Specialist, particularly, Jack. You possibly can recruit her after ending the File: The Convict Mission.

Jack has Shockwave, which damages all targets and knocks again unprotected enemies whereas staggering protected ones. She additionally has Pull to immobilize enemies by making them float up within the air. One of many the explanation why Jack goes nicely with Thane is they’ll each execute Biotic Explosions because of their Pull and Warp Powers, respectively. When Pull is activated first adopted by Warp, which serves because the detonator, they’ll have the ability to deal further injury.
Furthermore, Jack’s most notable Energy is Warp Ammo, which will be unlocked after finishing her Topic Zero Loyalty Mission. This Ammo Energy does further injury in opposition to the enemy’s HP, Armor and Limitations and will increase the Weapon Injury she inflicts as its rank turns into greater. Moreover, Jack can also be proficient with utilizing a Heavy Pistol and Shotgun, with the latter Weapon being extra helpful by way of dealing extra injury at point-blank vary.
Weapons – Engineer (Mass Impact 2)
With regards to Weapons, the Operative Engineer is well-trained at utilizing the Heavy Pistol, Submachine Gun, and Heavy Weapon. Out of those three, you possibly can direct your focus to upgrading the Heavy Pistol and Submachine Gun essentially the most because you’ll be primarily utilizing these in fight.
Heavy Pistol
The perfect Heavy Pistol is the M-6 Carnifex, which you’ll be able to purchase throughout the File: The Professor Mission. It’s efficient in opposition to Armor however weak versus Limitations and Shields. This Weapon is viable at dealing mid-range injury coupled with the Armor-Piercing Ammo to effectively break Armor and remove enemies. In comparison with different Heavy Pistols, its Ammo Per Clip and Clip Dimension are small, which shouldn’t be an issue given your Bonus Energy.

Submachine Gun
The perfect Submachine Gun is the M-9 Tempest, which could be very efficient in opposition to Limitations and Shields along with its excessive Ammo Per Clip and Clip Dimension. This may be obtained from the File: Tali Mission. You possibly can change to a Submachine Gun particularly while you run out of Heavy Pistol Ammo. Observe that its recoil and stability are each poor resulting from its fast hearth price, which makes this Weapon erratic while you constantly use it so it’s higher to shoot briefly bursts.

Heavy Weapon
With regards to utilizing a Heavy Weapon, there are plenty of choices to select from. Nevertheless, I do advocate the M-66 Avalanche or M-920 Cain, that are a part of a Analysis Mission within the Analysis Terminal. Each Heavy Weapons are very efficient when inflicting nice injury in opposition to Armor, Shields and Limitations.
Weapon Upgrades – Engineer (Mass Impact 2)
With regards to enhancing the performances of your Weapons, you’ll have to gather Upgrades from Missions, Assignments, Squadmates and Retailers. You possibly can then use the Analysis Terminal within the Normandy’s Tech Lab to analysis and to use these Upgrades thereafter. Once you do, you’ll pay utilizing credit or Sources. Observe that some Upgrades require conditions by leveling up others first with the intention to unlock them.
Heavy Pistol
For the M-6 Carnifex, you’ll have to analysis 3 Upgrades, particularly the Titan Pulsar, Sabot Jacketing, and Sensible Rounds. Titan Pulsar considerably boosts your total Heavy Pistol injury at Stage 6. Sabot Jacketing will increase your Heavy Pistol Injury in opposition to Armor by 50%. Lastly, Sensible Rounds generally doubles the injury you take care of a Heavy Pistol.

Submachine Gun
For the M-9 Tempest, you’ll additionally have to analysis 3 Upgrades, specifically the Microfield Pulsar, Section Jacketing, and Warmth Sink Capability. Microfield Pulsar significantly will increase your Submachine Gun injury when it reaches Stage 6. Phasic Jacketing offers a bonus of fifty% injury in opposition to Shields and Limitations.

Lastly, Warmth Sink Capability will increase your rounds by half.
Heavy Weapon
Observe that Heavy Weapons don’t obtain injury Upgrades not like the opposite Weapons. As a substitute, its Improve is focused on growing Energy Cell Capability, which corresponds to the Microfusion Array. At Stage 6, your whole Heavy Weapon capability may have elevated by a complete of 90%.
Armor and Different Upgrades – Engineer (Mass Impact 2)
With regards to Armor, you possibly can select to equip an Armor Set or custom-made Armor, which lets you swap items to make enhancements. For the Operative Engineer Construct, you possibly can put on the Blood Dragon Armor Set, which supplies bonuses to each Energy Injury and Defend Power. Energy Injury is important because you’ll be counting on it rather a lot to disable and to hack enemies. Moreover, given your low HP, you’ll want all of the Defend bonuses you may get to enhance your survivability. In contrast to the Kestrel and N7 Armor Units, the Blood Dragon Armor Set can’t be custom-made.

Instead, you possibly can decide Armor items that increase your Energy Injury and Shields whereas decreasing the delay within the regeneration time of your Shields. I extremely advocate selecting the next:
With regards to enhancing the Operative Engineer’s sturdiness and capabilities, you possibly can additional add Armor Upgrades to extend your safety from injury in addition to your max HP and Omni-tool Upgrades to enhance the efficiency of your Tech Powers.
Defend Upgrades
For the Defend Upgrades, it’s crucial to get all three, particularly Ablative VI, Nanocrystal Defend, and Burst Regeneration. Ablative VI notably will increase your Shields by greater than half at Stage 6. Then again, the Nanocrystal Defend reduces the injury that your Defend receives by 20%. Lastly, Burst Regeneration improves the probabilities of totally and immediately restoring your Shields when it breaks.

Cybernetic Upgrades
For Cybernetic Upgrades, you’ll solely have to totally spend money on two of them, particularly Lattice Shunting and Skeletal Lattice. Lattice Shunting will increase your HP by a complete of 70% at Stage 7. Skeletal Lattice reduces the injury your HP receives by 50% in opposition to Melee Assaults. That is solely a precaution on the off probability that enemies get too near you to inflict Melee Injury.
Omni-tool Upgrades
For the reason that Operative Engineer is a Tech Specialist, it’s important to amass all Omni-tool Upgrades, particularly the Multicore Amplifier, Customized Heuristics, and Hydra Module. Multicore Amplifier significantly raises your Tech Energy Injury at Stage 6. Customized Heuristics will increase the period of all Tech Powers by 20%. This vastly advantages Fight Drone’s period at Rank 4, which shall be 28.8 seconds from 24. Lastly, Hydra Module reduces the recharge time of all Tech Powers.

Remaining Suggestions – Engineer (Mass Impact 2)
Because you’re now confronted with enemies who put on a number of forms of protecting layers, you’ll have to recollect the suitable Powers to make use of in opposition to them. This may be recognized by means of completely different Energy colours. If the colour is purple with a downward arrow, it signifies that that Energy’s impact in opposition to the goal is negligible. Nevertheless, if the colour is orange, then the injury you’ll inflict to decrease their Armor, Shields and Limitations is efficient.
It’s value remembering that the Operative Engineer’s weaknesses contain immobilizing enemies and breaking down Limitations resulting from their lack of Biotic and Fight Powers. As a countermeasure, you’ll want the assistance of your Squadmates. Thane and Jack are distinctive in the case of wrecking Limitations. Collectively, they’ll execute a robust Biotic Combo by activating Pull after which Warp in fast succession, to deal further explosive injury. Moreover, Thane can successfully shoot from afar because of his Sniper Rifle Proficiency whereas Jack can deal double the injury at point-blank vary resulting from her Shotgun experience.
Lastly, be certain that to degree up your Upgrades as a lot as you possibly can with the intention to make the most of the boosts they supply so you possibly can remove enemies as quickly as potential.

Keep tuned for extra Construct Guides for Mass Impact: Legendary Version, and remember to take a look at the Mass Impact: Legendary Version Wiki if in case you have questions in regards to the recreation!
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