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Mega Man 3 Boss Order / Weaknesses Walkthrough

Mega Man 3 Boss Order / Weaknesses Walkthrough

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Mega Man 3 Boss Order / Weaknesses Guide

Put together for The Finish of Dr. Wily



As one of many more durable video games within the collection, figuring out the right order to struggle the bosses in Mega Man 3 is important. Though you possibly can undergo the sport nevertheless you need, I outlined one of the best order right here together with methods and the simplest boss weaknesses.

I am going to cowl each single boss in your complete sport in-depth under however for now, right here is the order to struggle the Robotic Masters of Mega Man 3:

  1. Magnet Man
  2. Laborious Man
  3. High Man
  4. Shadow Man
  5. Spark Man
  6. Snake Man
  7. Gemini Man
  8. Needle Man
Mega Man 3: E-Tank password screenshot
With this straightforward password, you can begin a brand new sport with full E-Tanks

Proto Man

You will find yourself going through Proto Man as a mid-boss in sure ranges (Magnet Man, Laborious Man, and Shadow Man) and to struggle him, leap over when he runs, run underneath when he jumps, and preserve capturing. He is most weak towards Laborious Knuckle (HA) however he is simpler to hit him with Magnet Missile (MA) so I like to recommend utilizing that after you unlock it. We’ll simply use the trusty Mega Buster within the first encounter, although.

Magnet Man Mega Buster (P)

The primary boss we’ll tackle is Magnet Man. He hops across the boss room so preserve capturing the Mega Buster, run beneath him when he takes a giant leap which needs to be each second hop, dodge the magnets which descend once they cross your path, and run away when he magnetizes himself. If you happen to can preserve at it and recover from this hurdle, the remainder of the Robotic Masters will probably be a lot simpler.

Laborious Man Magnet Missile (MA)

This boss is pretty easy as a result of his weak spot (Magnet Missile) ought to residence in on Laborious Man so all you have to do is shoot them in his route whereas working beneath him when he jumps and leaping over his fist projectiles. He’ll go down after 7 hits. 🧲

Mega Man 3: Magnet Man and Hard Man screenshots
Magnet Missiles… how do they work?

High Man Laborious Knuckle (HA)

Subsequent, the boss to beat is High Man. Leap over his tops once they fly in the direction of you then leap over him after he spins round and costs at you however watch out as a result of he spins in-place for fairly some time. Hearth Laborious Knuckles his approach everytime you get the prospect; besides they bounce off him whereas he is spinning so time your photographs appropriately. 4 hits are all it takes to defeat this difficult Robotic Grasp. 🤛

Shadow Man High Spin (TO)

Preventing Shadow Man ought to make for one of many best bosses in Mega Man 3 as all you have to do is use High Spin by leaping then tapping the assault button whereas attempting to remain near him with out colliding into him so you do not take injury. All it takes is 4 bumps earlier than he bites the mud. After this fast struggle, you will unlock Rush Marine in your efforts. 😊

Mega Man 3: Top Man and Shadow Man screenshots
Mega Man rapidly turns from boxer to ballerina

Spark Man Shadow Blade (SH)

As with the standard uneven-floor boss, Spark Man is fairly straightforward. Simply shoot Shadow Blades at him which he’s weak towards; they will fortunately undergo partitions and you can too shoot them up in addition to at 45° angles. As quickly as you hit him 7 occasions, he’ll be a goner.

Snake Man Shadow Blade (SH)

The three remaining bosses aren’t significantly weak towards any weapons that we have now however Snake Man is the best so let’s defeat him subsequent. Shadow Blades are pretty sturdy towards him and work properly all through his stage, too, so preserve capturing him and remember that you would be able to launch them up and at angles at any time when he jumps round; one other uneven-floor boss falls sufferer to good previous Shadow Blades! 😄

Mega Man 3: Spark Man and Snake Man screenshots
These Shadow Blades positive are useful, aren’t they?

Gemini Man Search Snake (SN)

The subsequent boss is Gemini Man whose weak spot is Search Snake because it causes lots of injury and might scale partitions which is a pleasant bonus. Anyway, Gemini Man jumps round all herky-jerky like so preserve unleashing Search Snake in order that they journey alongside the ground and partitions into both Gemini Man clone. The struggle will not final lengthy with solely 3 snakes being required to beat every clone. 🐍

Needle Man Gemini Laser (GE)

The ultimate robotic grasp that we’ll beat following this order is Needle Man who is definitely straightforward as his weak spot is Gemini Lasers which can bounce off the again wall and doubtless hit him in the event that they miss him at first so all you have to do is shoot 4 of these suckers at him and he’ll head straight to the scrap yard. Oh, and you will get Rush Jet after your victory which is superior! 😁

Mega Man 3: Gemini Man and Needle Man screenshots
Each Search Snake and Gemini Laser are good for these hard-to-reach bosses

Okay, it is time to defeat copies of the Mega Man 2 bosses through the dastardly Doc Robotic; how nostalgic! First, Steel Man’s weak spot is Magnet Missile which makes the boss struggle very brief and candy as you solely want to connect 7 magnets to him. 🧲

Spark Man stage – Fast Man Gemini Laser (GE)

Contemplating Fast Man jumps round so much, it is a good suggestion to make use of Gemini Lasers as he is considerably weak towards them and so they’ll mirror all around the display which is a pleasant bonus. That is in all probability the toughest of the Doc Robotic incarnations so do not be afraid to make use of an E-Tank!

Mega Man 3: Doc Robot as Metal Man and Quick Man screenshots
I want Doc Robotic seemed just like the Robotic Masters he was emulating

Needle Man stage – Air Man Spark Shock (SP)

Though Air Man is equally weak towards Magnet Missiles, Spark Shock has extra ammo so leap over or slide underneath the whirlwinds that the boss launches, run beneath him when he modifies sides, and preserve capturing till he is prepared for the junk heap.

Needle Man stage – Crash Man Laborious Knuckle (HA)

It’s kind of difficult to hit Crash Man with the Laborious Knuckle as a result of he jumps in every single place and that weapon is gradual to launch. Nevertheless, he is super-weak towards it as you solely must land 4 hits so preserve dodging his assaults and hearth fists persistently to knock him out quick.

Mega Man 3: Doc Robot as Air Man and Crash Man screenshots
Why do these bosses appear more difficult than they have been in Mega Man 2?

Gemini Man stage – Flash Man Needle Cannon (NE)

Flash Man jumps round his uneven stage so much however he is very straightforward to beat as his weak spot is the Needle Cannon which fires super-fast so it’s best to make brief work of him. It is refreshing to struggle such a simple boss each now and again, is not it? 😅

Gemini Man stage – Bubble Man Shadow Blade (SH)

This boss struggle will probably offer you flashbacks to Mega Man 2 since you’ll use Shadow Blade which is similar to Steel Blade and you may shoot it up and at angles as properly. I assume issues will not go as swimmingly for Bubble Man as he thought they might.

Mega Man 3: Doc Robot as Flash Man and Bubble Man screenshots
Fortunately, the stage is more durable than these pushovers

Shadow Man stage – Wooden Man Needle Cannon (NE)

Similar to in Mega Man 2, leap over Wooden Man’s tossed leaf protect, attempt to keep between the falling leaves, and hearth Needle Cannon at him when his protect is down which is one in every of his weaknesses and positively the quickest method to finish the struggle.

Shadow Man stage – Warmth Man High Spin (TO)

You have got a selection with Warmth Man: his major weak spot is High Spin however utilizing it’s difficult so you should use Shadow Blade as an alternative when you choose. Both approach, dodge his fireballs and leap over him when he dashes then assault aggressively. That is all for these revisited bosses! 😁

Mega Man 3: Doc Robot as Wood Man and Heat Man screenshots
Warning: do not spin into open flames in actual life

Break Man Mega Buster (P)

The one weapon that is efficient towards Break Man is the great previous Mega Buster so struggle him as you probably did Proto Man and it will be over quickly.

Kamegoro Maker Shadow Blade (SH)

First, with the intention to break the partitions all through the stage earlier than the boss, use Laborious Knuckle. Anyway, to beat Kamegoro Maker, merely hearth Shadow Blades up on the turtles once they spawn and it will be defeated when you destroy 5 of them. Fairly straightforward, proper? 🐢

Mega Man 3: Break Man and Kamegoro Maker screenshots
These aren’t the hardest bosses however they’re cool nonetheless

Yellow Satan Mk-II Laborious Knuckle (HA)

This one could be difficult. For a better time, deploy Rush Jet and hover to the highest of the display whereas the blocks transfer into place. Alternately, run to the center of the display then the blocks will hurl in the direction of you within the following row order ranging from the ground (leap over the 1s, slide underneath or leap over the 2s, and stand nonetheless so the 3s, 4s, and 5s can fly overhead): 1, 5, 2, 1, 4, 3, 2, 5, 4, 2, 3, 4, 3, 1, 5, 3, 4, 5, 1, 3, 2, 2, 4, and 5. Attempt to get 2 Laborious Knuckle photographs in earlier than the boss breaks up every time which would require spot-on timing. He’ll at all times comply with the talked about sample however will ultimately break up into bouncing blocks so attempt to run or slide underneath these.

Mega Man Holograms High Spin (TO)

This is one other difficult boss! It’s important to assault the right Mega Man which has the traditional warp animation when it emerges whereas the opposite 2 merely seem out of skinny air. That being stated, you possibly can finish this struggle immediately by utilizing High Spin on the highest Mega Man proper when the struggle begins. Contemplating the boss would not have any invincibility frames, its well being will deplete in a short time so be aggressive.

Mega Man 3: Yellow Devil Mk-II and Mega Man Holograms screenshots
Preventing these suckers can positive get annoying

Robotic Masters Revisited

It is time to struggle all the Mega Man 3 Robotic Masters once more. Contemplating the order that we initially fought them in, we’ll use a few completely different weapons this time; specifically, Spark Shock towards Magnet Man and Needle Cannon towards Snake Man. That ought to make issues a bit simpler however these bosses can nonetheless be robust so keep in your toes! Oh, and simply so ; the boss doorways ranging from the top-right and going clockwise are: Snake Man, Spark Man, Shadow Man, High Man, Laborious Man, Gemini Man, Magnet Man, and Needle Man.

Mega Man 3: Robot Masters Revisited screenshot with weapon overlay
I kindly labelled which weapons to equip earlier than getting into every door

Wily Machine 3: Half 1 Spark Shock (SP)

This primary part might be the best boss in the entire sport. Simply shoot 4 Spark Shock photographs on the turret that is beneath the boss.

Wily Machine 3: Half 2 Laborious Knuckle (HA)

The ultimate half of Wily Machine 3 could be taken down with one other 4 photographs however this time, its weak spot is Laborious Knuckle. It’s important to time your photographs very properly, although, as a result of he dips down for an exceptionally brief time. I leap and shoot as quickly because the 2nd leg is about to land which normally does the trick so preserve a eager eye on its legs which is surprisingly the important thing to victory with this Wily contraption.

Gamma: Half 1 Laborious Knuckle (HA)

Use Rush Coil to leap to the fitting ledge then shoot 4 Laborious Knuckles at Gamma’s head to rapidly finish this primary part. That was straightforward! 😊

Gamma: Half 2 High Spin (TO)

Okay; time to get critical! For the very last boss, hop up onto the platform subsequent to the helmet with Dr. Wily in it then leap and use High Spin on Wily to place him out of his distress. Be sure that to middle your assault to maximise injury and leap over to him after he fires a shot at you from Gamma’s mouth so he would not snag you mid-jump. Don’t fret; the horn spikes will not damage you. Additionally, deploy your High Spin above Wily’s window so you aren’t getting damage by it earlier than you possibly can land your assault. Congratulations on beating Mega Man 3! 🏆

Mega Man 3: Wily Machine 3 and Gamma screenshots
Apart from Wily Machine 3: Half 2, these have been some fairly straightforward last bosses, proper?

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