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For followers of the unique Psychonauts, the truth that its sequel, Psychonauts 2, will come out in somewhat over a month seemingly feels surreal. The primary recreation launched all the way in which again in 2005 and underperformed in gross sales regardless of its sturdy crucial reception, so the mere existence of Psychonauts 2 looks like one thing of a miracle. With the discharge date lastly close to, this surreal feeling will seemingly solely develop stronger, as developer Double Positive has put out a plethora of stories revealing extra engaging particulars about this much-anticipated sequel. One such piece of stories comes within the type of a brand new “story trailer” that offers extra perception into what the story of Psychonauts 2 is all about.
As quickly as the principle protagonist Raz begins his first day as a bonafide Psychonaut, he should cope with a number of main threats. Devoted followers of Maligula, a long-dead psychic killer with the facility to control sea serpents, plan to resurrect her, and a renegade Psychonaut secretly goals to take down the complete group. As well as, Raz nonetheless has to enter the minds of assorted characters and battle their interior demons, very similar to he did within the first recreation.
Educating an previous psychic new tips
The story trailer got here alongside information about a couple of new gameplay parts. On Double Positive’s Twitter account, the studio revealed the Enabler, a brand new enemy kind that may “increase the powers of the unhealthy ideas and baddies round them.” The studio additionally confirmed off Raz’s ultimate new means within the kind of Projection, which permits him to conjure up a doodled model of himself that may “distract enemies in battle or assist with sure puzzles.”
These bits of stories could also be comparatively minor by themselves. However mixed with the story trailer, they paint an image of a recreation completely brimming with concepts, which ought to make the upcoming August 25 launch of Psychonauts 2 all of the extra thrilling.
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