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The judges have deliberated. Over 33,000 votes have been forged. And we will now reveal that Colt Canyon has been topped ‘Finest Sport’ and LUNARK ‘Most Anticipated’ sport of the yr, on the GameMaker Awards 2021.
Created by German-based developer Retrific, Colt Canyon is a classy western-themed pixel artwork shooter combining roguelike components with real-time fight. The judges have been impressed with Colt Canyon’s highly-engaging gameplay and closely pixelated artist fashion. Whereas within the in style vote, members of the GameMaker and Opera GX communities voted Colt Canyon the clear winner.
The opposite finalists for ‘Finest Sport’ included: Chicory: A Colourful Story, Jet Lancer, Publish Void and Prepare dinner, Serve, Scrumptious! 3?!.
The winner of ‘Most Anticipated’ sport is LUNARK, from Canari Video games. LUNARK is a 2D cinematic platformer, designed within the vein of ’80s and ’90s classics. The sport challenges gamers to run, leap, hold, climb, roll, and shoot their approach via a kaleidoscope of various environments. These embrace mysterious alien ruins, a flying penitentiary, a high-tech megalopolis, and an impressive forest.
The judges have been blown away with how the Canari Video games group have pushed the artistic limits of cutscenes and pixel artwork in GameMaker, to create a sport that’s each visually gorgeous and nice to play. Set for launch later this yr, LUNARK additionally made an enormous impression with the voters – who overwhelmingly topped it the ‘Most Anticipated’ sport of 2021.
The opposite finalists for ‘Most Anticipated’ sport included: NYKRA, Jitsu Squad, APICO and Toodee and Topdee.
The GameMaker Awards, in partnership with SpecialEffect, a charity that makes use of video video games to reinforce the lives of these folks with bodily disabilities, rejoice creativity and innovation in Indie sport growth, honouring the very best video games created utilizing GameMaker Studio 2 in addition to the Indies and Studios that designed them.
From over 200 entries, solely 5 video games for every class have been chosen by an skilled panel of trade friends, together with GameMaker Studio CTO Russell Kay, Opera GX Product Director Maciej Kocemba, and Into Indie Video games Editor Harry Cole.
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