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The free-to-play multiplayer motion sport Ninjala launched solely for Swap final summer time, and has collected a powerful 7 million downloads worldwide. VentureBeat lately sat down with Kazuki Morishita, the president of GungHo On-line Leisure, to debate the brand new IP post-launch, and a few attention-grabbing tidbits of knowledge have been shared inside. Just a few noteworthy highlights may be discovered under, or you possibly can click on over to VentureBeat for the total interview.
- “Obtain numbers grew a lot sooner than we anticipated.”
- (With regard to plans on rising the sport’s viewers) “One factor is common updates, new methods of taking part in the sport and giving gamers a brand new expertise with the world of Ninjala. We’re additionally collaborating with different IP.”
- “We don’t wish to prohibit the sport to at least one platform, however to be trustworthy, Ninjala goes rather well with the Nintendo Swap. I don’t suppose that increasing to different platforms is a nasty thought, however at present Ninjala has a variety of drive from Nintendo behind it, and we predict the Swap is probably the most appropriate platform in the meanwhile.”
- “I do suppose there are alternatives round merchandising and different spinoffs like manga.”
- “The most important factor we hear from customers is they need voice chat, extra methods to speak with different folks taking part in the sport. At present, we don’t have in-game chat, however that’s one of many largest items of suggestions from the neighborhood.”
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